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Showing posts with label Final Cut Pro. Show all posts
Showing posts with label Final Cut Pro. Show all posts
Wednesday, February 19, 2014
Three Tips For Faster Project Delivery
As I continue my experiment and journey with FCP X I have been looking for ways to further speed up my own workflow and shorten the time it takes for me to deliver a project. As a part of that process, I have developed and refined a system that is now allowing me to turn projects out faster than when I began working with FCP X.
And even though in this example I'm sharing examples form FCP X, I believe that I can take these same concepts and apply them to my Premiere Projects. So without further ado, here is a complete look at the system I've developed, and three tips for faster project delivery.
Wednesday, February 5, 2014
A Second Chance For Final Cut Pro X?
Those of you who have been reading my blog for awhile already know that back in August I wrote that FCP X was dead. Those were not easy words for me to write, as I used the program since version 1. At the time, when I gave it another spin, I still found it to be a tightly closed system that didn't fit my needs, so I continued to use Premiere.
In the last several months, Apple has updated the app to version 10.1.1, so I decided to give it another chance. After three weeks of solid use, I still have some frustrations with it- but overall I'm liking what I am experiencing. So here is the low down on FCP X.
Wednesday, August 14, 2013
Final Cut Pro Is Dead (Or Why I'm Stuck With Premiere)
When
Labels:
Adobe,
Apple,
Final Cut Pro,
Post Smithery,
Premiere,
TCC
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